It’s extensively identified at this level that Retro Studios – famed for the Metroid Prime sequence and for reviving Donkey Kong Country – was recruited by Nintendo to assist out on growth for the 3DS launch of Mario Kart 7. The developer had simply wrapped work on Donkey Kong Country Returns and in line with setting artist Ted Anderson, many weren’t too eager to work on a Mario Kart sport.
Speaking to YouTuber KIMI TALKZ, Anderson acknowledged that the staff was initially introduced in to assist Nintendo recover from the end line, however ended up creating total tracks, which some members had been apparently not “super-duper excited” about:
“Initially I believe we had been supposed to assist them end stuff out and assist them recover from the end line. It ended up being the place we ended up making greater than that; we ended up making total tracks from scratch. It was type of humorous, as a result of I bear in mind initially that a great deal of the staff was type of not super-duper enthusiastic about that, however I used to be stoked, I used to be considering “that is gonna be superior”. Everybody else was kinda like “okay, I suppose we’re gonna do that”, and I’m like “what are you speaking about, we’re gonna make a Mario Kart sport for the 3DS – wow!”
It sounds just like the staff ultimately got here round to the thought of helping Nintendo with Mario Kart 7, giving that Anderson put emphasis on the phrase ‘initially’. What modified for the staff is unclear, but it surely’s doable that given the scope of their involvement elevated past the preliminary requirement, enthusiasm might have been given a a lot wanted bump.
You can take a look at the part mentioned within the video beneath, however we might additionally suggest watching the entire thing; there are many attention-grabbing tidbits held inside!
What do you make of Anderson’s feedback right here? Do you assume Retro’s abilities would have been higher suited elsewhere? Let us know!