Introducing: Knights of the Mediterranean, new to Age of Empires III: Definitive Edition!


Hello, adventurers! We know you’ve been ready for all the information – and right here it’s. We’re excited to introduce Knights of the Mediterranean – the newest DLC for Age of Empires III: Definitive Edition! It is obtainable for pre-order now on the Microsoft Store and Steam and can launch on May 26!

Get prepared to management the Mediterranean with two thrilling civilizations: the Italians and the Maltese, plus get pleasure from a complete slew of new maps, and a few participating sport modes! Are you prepared to soar in? Take a take a look at these incoming options:

  • 2 new Civilizations
  • 30 new Random Maps
  • 9 new Minor Civilizations
  • 8 Historical Maps
  • Diplomacy Game mode
  • Tycoon Game mode
Table of Contents:

Italians

Fabulously rich service provider republics, kingdoms, duchies, and even the Papacy had pushed the Renaissance and dominated the commerce networks of the Mediterranean. However, when the Italian polities weren’t engaged in conflicts overseas, they fought one another practically incessantly, till the Risorgimento gave rise to the new Kingdom of Italy.

Image of venice with turquoise and gold buildings plus some small boats

Unite a rich however splintered Italy whereas new Settlers flock to your booming empire with each technological breakthrough, and Architects assemble buildings without spending a dime!

Invest at the Lombard to optimize your financial system and switch a fast revenue, or assemble a towering Basilica and ship Papal troopers to strengthen and complement your military!

Use shielded Pavisiers to lure opponents into an ambush of Bersaglieri, or let Elmetti decrease their lances and carry the day with a thundering cost!

Image of the Italian flag

Civilization Features

  • Home City: Venice (customizable!)
  • Starts with an Explorer and an Architect.
  • Receives a free Settler with each know-how and financial buildings can analysis them in any age.
  • Can ship Basilica models to spawn at any navy cargo level.

Unique Buildings

  • Basilica (I, 200w 200c)
    • The Basilica ships highly effective Papal allies and boosts close by constructing development pace.
  • Lombard (I, 100w 100c)
    • The Lombard trains Outlaws and Mercenaries, however can also be host to a singular funding mechanic, permitting the conversion of assets without spending a dime, however over time.

Unique Units

  • Architect
    • Inspired by the unique plans for an Italian civilization, Italians have a singular civilian unit referred to as Architect.
      • Can construct free, however very slowly.
      • Can pay for foundations to construct very quick.
      • Partly constructed free foundations may be transformed into paid basis for half of the value, to end development shortly, together with with regular Villagers.
  • Pavisier
    • Instead of regular Crossbowmen, Italians have entry to the distinctive Pavisier, which may change its armor with totally different stances.
  • Schiavone
    • Specialized Light Infantry that solely counters different Light Infantry, however does so very successfully.
  • Papal Guard
    • Papal hand infantry that protects close by allies by absorbing some of the inflicted harm. Can hook enemies along with his halberd to sluggish them down.
  • Papal Lancer
    • Papal heavy cavalry that absorbs some of the harm inflicted to close by allies. Counters ALL Infantry.
  • Papal Zouaves
    • Papal ranged infantry with excessive hitpoints that absorbs some of the harm inflicted to close by allies. Performs properly in opposition to all models. Countered by Artillery.
  • Papal Bombard
    • Papal Artillery that absorbs some of the harm inflicted to close by allies. Good in opposition to Infantry.

Home City Cards

The Italians have entry to a spread of new playing cards that may help you in your path to unity and victory!

  • Around 50 distinctive playing cards tailor-made to the Italian civilization.
  • “Company” Cards that ship complementing combos of Natives, Mercenaries, or different European allies.

We’ve picked a couple of noteworthy examples for playing cards with a spread of distinctive behaviors.

Italian Unique Cards
card with image featuring a renaissance garbed man standing next to a globe

TEAM Marco Polo Voyages: Arrives quick! TEAM Explores the black areas of the map and doubles the useful resource rewards granted by treasures. Any assets already looted are granted to your group once more.

image for the arsenal in age iii with an anchor over it

Venetian Arsenal: Ships 1 Arsenal Wagon. Docks work a lot sooner when an Arsenal is close by.

image of machiavellian-type man in a pose as if plotting

Machiavellianism: Arrives quick! Improves your Italian Explorer in fight, allows him to decide up Treasures practically immediately and offers him a robust canine companion.

image of 4 flags with a coin in the middle

Merchant Republics: Ships 1 Trading Post Wagon. Grants assets for previous and future management of Trading Routes.
 • Delivers 1 Trading Post Wagon.
 • Trade Routes: 20% of ALL assets you’ve got earned thus far are granted to you once more.
 • Trade Routes: Future revenue improved by +30%.

military uniformed officer on horse with sword drawn

Guardia di Finanza: The monetary police collects Coin for every enemy unit you’ve got defeated thus far.     

Company Cards
knight holding a lance on horse with another military guard in the background

Broken Lance Company: Ships a quantity of Papal Lancer and Stradiots.

image of three knights hospitaller

Maltese Company: Ships a quantity Fire Throwers, Hospitallers, and Inquisitors.

image of two knights, and one of them has a gun drawn

Black Company: Ships a quantity of Black Riders and Armored Pistoleers.

And many extra…


Maltese

One of the Mediterranean’s epitomes of a melting pot, Malta was strategically and financially vital, and thus most of the surrounding powers coveted it, turning into a stronghold of the Knights Hospitaller.

image of malta with mud buildings and a very busy port with a fort to one side

Guard the Mediterranean in opposition to incursions with distinctive fortifications, don shining armor to fend off assaults, and shell opponents from afar with Fixed Guns.

Fire Throwers and greatswords win battles, however the superior logistics of your Commandery win wars. Luckily, you may have each!

Fighting at sea with Order Galleys could moist the gunpowder, however your Arbalesters received’t thoughts. You can at all times restock at a Gunpowder Depot, or blow it up when an enemy military marches previous!

Maltese flag with red background and white hospitaller cross

Civilization Features

  • Home City: Valletta (customizable!)
  • Starts with a Grand Master.
  • Maltese models achieve further hitpoints with every cargo and heal time beyond regulation when idle.

Unique Buildings

  • Hospital (II, 100W)
    • Trains Maltese infantry. Heals idle models.
  • Commandery (II, 250W 100C)
    • Units that may be garrisoned could also be deployed from ANY different Commandery. Trains highly effective overseas allies from round Europe who pledge their allegiance to the Knights of St. John.
  • Depot (II, 50W 50C)
    • Depot crammed to the brim with gunpowder. Boosts assault pace of close by Gunpowder Units, Artillery and Buildings. Will EXPLODE if destroyed, damaging ALL models.
  • Fixed Gun (III, 100W 600C)
    • Powerful stationary artillery.

Unique Units

  • Grand Master
    • The hero of your civilization. Explores, fights, builds Fortifications and Trading Posts. Cannot die. If he falls unconscious, he may be rescued.
  • Hospitaller
    • Hand infantry. Absorbs harm. Faster close to Buildings.
  • Sentinel
    • Defensive Musketeer which will assemble Outposts. Stronger close to Buildings, particularly Fortifications.
  • Fire Thrower
    • Light Infantry that assaults with incendiary weapons which inflict burning harm. Counters Heavy Infantry and Light Cavalry.

Home City Cards

The Maltese have entry to a spread of new playing cards that may help you in your path to unity and victory!

  • Around 65 distinctive playing cards tailor-made to the Maltese civilization.
  • “Tongue” Cards that ship models from different European nations in assist of your trigger.
Maltese Unique Cards
image of a ship firing fire onto another ship

Greek Fire: Enables Docks to assemble Fire Ships. Explosive vessels stowed with Greek fireplace, a secret incendiary combination which inflicts appreciable harm upon contact.

image of a tower firing fire from its top

Fire Towers: Researches Frontier Outposts and allows an extra highly effective short-ranged fireplace assault.

image of a watchtower card with french and swiss flags in the background

Wignacourt Constructions: Settlers collect pure assets considerably sooner when close by a Town Center or Outpost.

4 knights around a round table with swords pointed towards the middle

TEAM Knights of the Round Table: The Knights of the Round Table ship 1 Hospitaller to every TEAM member for every Town Center they’ve on the map. Also grants +2% hitpoints to all Units in your group, not like your different TEAM playing cards.

knight shooting fire from a gun

Fire Throwers: Equips Fire Throwers with a Flamethrower, a robust charged assault that inflicts appreciable Burning Damage in close-range fight.  

Tongue Cards
image of hospitaller cross on italian flag

Italian Tongue: Ships a Commandery Wagon and a quantity of highly effective Order Schiavoni. Enables Commanderies to recruit extra.

hospitaller cross on a french flag

French Tongue: Ships a Commandery Wagon and a quantity of highly effective Order Cuirassiers. Enables Commanderies to recruit them.

hospitaller cross on a german flag

German Tongue: Ships a Commandery Wagon and a quantity of Settler Wagons. Enables Commanderies to recruit them.   

And many extra…


Historical Maps

Historical Maps are a new variation of Random Maps. Randomly generated for countless replayability, however with distinctive aims for every map, primarily based on some of the most memorable conflicts on the European continent.

  • The Italian Wars
  • Eighty Years’ War
  • The Deluge
  • Great Turkish War
  • Great Northern War
  • Napoleonic Wars
  • Russo-Turkish Wars
  • The Thirty Years’ War (multiplayer solely)

European Royal Houses

European Royal House Depiction in game

With the Introduction of over 30 new European Maps, 9 new Minor Civilizations enter the sport, including an arsenal of distinctive new models, applied sciences, and skills.

Representing bigger entities whose affect transcended nationwide borders moderately than particular person people-groups, European Royal Houses thematically blur the strains between main and minor civilizations in Age of Empires III: Definitive Edition. Like Native American Settlements, Asian Holy Sites, and African Kingdoms, a Trading Post have to be constructed on European Royal Houses’ Palaces to ally with them. Royal Houses present a singular potential and extra models and applied sciences on common than different minor civilizations, however these are staggered throughout a number of ages moderately than being obtainable in the Exploration Age. These belongings are fairly impactful and the models typically make the most of novel mechanics – resembling unit promotions, charged actions, (dis)mounting, and harm deflection – however have a tendency to come at a better value than their counterparts.

Royal Houses

  • House of Bourbon
  • House of Wittelsbach
  • House of Oldenburg
  • House of Hanover
  • House of Phanar
  • House of Jagiellon
  • House of Vasa
  • House of Habsburg
  • House of Wettin

New Game Modes

Diplomacy

A model new means to expertise Multiplayer with your pals. Allowing gamers to change their allegiance to different gamers throughout the course of the match. Negotiate with your pals over struggle & peace… and make them pay for it!

diplomacy mode window player summary

This new diplomacy mode is obtainable for all current random maps! Additionally, one map has been specifically crafted round this sport mode, the multi-player unique diplomacy map “Thirty Years’ War“.

Tycoon

Tycoon is a new Game Mode to accompany Supremacy, Deathmatch and Empire Wars.

Economy Mode Challenge List

Designed to give attention to the economy-building of Age of Empires III: Definitive Edition, this new Game Mode gives a setting the place gamers think about creating the strongest economies for his or her empires, with out having to bolster armies or defend in opposition to full-scale sieges. 


List of Achievements

Achievement Name Achievement Condition Score
Tongues of Europe Send 3 totally different “Tongue” Home City playing cards as Malta. 10
Demolition Derby Deal 2000 Damage with Depot explosions. 10
The Great Siege Deal 10,000 Damage with Fixed Guns. 15
Heavy Metal Rain Defeat 30 Units with Fixed Guns. 5
Knights Hospital Heal 4000 Health factors enjoying as the Maltese. 5
Business Trip Deploy ‘Trip to Jerusalem’ out of your Home City shipments as the Maltese. 5
Maltese Victory Win a sport as the Maltese. 5
Alone in opposition to the World Win on the Eighty Years’ War Historical Map defending 1v7 in opposition to Humans or Hard AI. 15
Cossack Captain Win on the Deluge Historical Map in opposition to Humans or Hard AI. 15
Defense of the Headquarters Destroy the Headquarters in The Eighty Years’ War or Great Turkish War Historical Maps. 10
Scorched Earth Raze 20 Village Houses in The Deluge or The Thirty Years’ War Historical Maps. 5
Uphill Battle Capture 5 Strategic Points from an enemy in The Napoleonic Wars Historical Map. 10
Bring out the Big Guns Deal 3000 Damage with captured Fixed Guns in the Great Turkish War or Russo-Turkish War maps. 5
International Supporters Send 50 Units from the Basilica. 10
Technological Boom Research 50 Technologies as the Italians. 10
Investment Banker Transform 15,000 Resources utilizing Lombards. 10
Free Real Estate Construct 200 Buildings with Architects. 5
Bersaglieri Battalion Deal 5000 Damage with Bersaglieri. 10
Italian Victory Win a sport as the Italians. 5
La Serenissima Unlock 5 Italian Home City Customizations. 5
Economic Super Power Achieve 1st place for 3 challenges in a Tycoon mode sport. 5
Ok Boomer Build 3 Town Centers in a Tycoon mode sport. 5
Grand Exchange Generate 10,000 Tycoon rating from exchanging assets for Tycoon Packages. 5
Imperium Meet the Economic Victory situations in a Tycoon mode sport and win. 15
Wealth of Empires Complete a Tycoon mode sport with 10 Different Civilizations. 10

Pre-Order Now!

Ready to discover and battle it out with all the new issues? Knights of the Mediterranean is obtainable for pre-order from the Microsoft Store and Steam!

two knights battling in out with the text Age of Empires III: Definitive Edtion and Knights of the Mediterranean



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